BC Woodruff is a writer, artist, marketer, and video game designer that likes to imagine preposterous realities and manifest them in our own… possibly even more insane world. He loves cats, comics, reading, and exploring. His wife, L, puts up with his madness… for reasons beyond his comprehension. Whatever it may be… he is grateful!
I’m friendly! Reach out to me if you like sci-fi, fantasy, creativity, and a dose of the absurd along the way.
I had some fun last year working on a couple of micro-games for the game-building tool Modd.io. I supported and provided concepts, narratives, and game design.
https://www.modd.io/play/cursed-cabin/
https://www.modd.io/play/sheep13/
https://www.modd.io/play/capture-the-fish/
| GRAPHIC NOVELS |
A graphic novel set in a world where humanity finds itself near its end and follows a woman’s journey to find meaning where none may exist.
Set in a distant and broken future, Mirdova and her metallic companion Gol explore the far reaches and ruined landscapes of an Earth fully reshaped by humanity’s flaws and horrible ambitions. We catch up with them as their journey to track down an item from antiquity thought to contain the true history of the world is reaching its climax. A successor to the graphic novel, Shadows At Noon, the story of Shoulders of Giants picks up tens of thousands of years later, with new and familiar themes weaving the two together.
Read it on INFINITYWONDERS .com
| ANTHOLOGIES |
The future isn’t all it’s cracked up to be. In this eclectic short story anthology, every wonder comes with a price. A grizzled detective struggles to uncover an ancient society that fights in the shadows. A seasoned diplomat embarks on a desperate, physics-defying mission to stop a war with a lost world. An ordinary woman discovers that the best superpower might be having none at all. And in the novella “Modern Philosophy” a curmudgeonly philosopher stumbles into an adventure that stretches from the dark corners of his subconscious to dimensions beyond imagination. The Wandering World collects ten stories rife with intrigue, humour, and insight.
Hidden away at right angles to the reality we know, countless stories (and surprises) are waiting. The mundane is a prelude to adventure in this anthology of oddity. An ordinary farmer makes an earth-shattering discovery about the world he lives in, and a woman navigates an unconventional course through time to save her people. A prisoner mounts a daring escape, only to discover the outside world isn’t quite what they thought, and a skilled negotiator is held at the mercy of the technology they helped bring into existence. Full of darkness, intrigue, and insight, the TwoCent Times unapologetically holds a mirror up to the human soul.
From the Foreword: I wrote my first stories over 25 years ago on a Kaypro 4 – a squat, 23-pound beast of a computer that ranked among the most popular PCs of the early 80s. I must have been in first or second grade, which explains but doesn’t quite excuse my habit at the time of writing in all caps. While the material itself is gone, the feeling – an almost conspiratorial sense that I was getting away with something – has never quite faded. And now, with no fewer than seven contributors making this anthology possible, I think I’ve finally found my conspiracy. New worlds have a nasty habit of vanishing without scaffolding and support, after all. Score one for the enemies of entropy! The Mirrored Hall runs the gamut from urban fantasy and science fiction to horror and satire, and I couldn’t be more proud of what we’ve accomplished. Here’s to many more. Editor and Contributor Ian Morgenheim.
| NOVELS|
Searching for meaning in a world that seems too corrupt and uncertain, O meets Mer, and the two form a relationship that explores the illusion of our internet-consumed society and our frail modern philosophy. Follow them and a cast of unusual characters as our contemporary civilization dissolves around them and another one shines through. There are no heroes here. No villains. Just humanity, the absurdity of choices, and promises of a better future– if you are willing to accept the consequences of leaving what you know and what you believe in — behind.
| INFINITY WONDERS |
This series title encompasses many of the overlapping/adjacent storylines throughout my works.